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Legend of Zelda Classic NES Series

Legend of Zelda Classic NES Series
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List Price : CDN$ 24.99

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Product Details
Platform : Game Boy Advance
Binding : Video Game
EAN : 0045496734022
Manufacturer : Nintendo of America
Model : GANIN 045496734022
Product Group : Video Games
Release Date : 2004-06-02
UPC : 045496734022
ASIN : B0001ZZNME
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Customer Reviews
Amazing (2004-07-17)
5
I love nintendo, but haven't played the original in about ten years. When the retro gameboy advance with the classic nes series came out it blew my mind. I feel like Link even handels better than the original. The game took me way back to when these games were cutting age and controllers only had four directions and two buttons, cause that was all you needed. It made me remember waking up on my eighth birthday to a brand new NES plugged into a little yellow (it was the 80's) tv and flipping my brain. This game is a must for all you estranged NES fans. It's what video games are all about.
THE Classic! (2004-07-09)
5
OK, come on -- it's classic Zelda, of course it's going to get 5 stars. This game literally MADE gaming into what it is today. But, what I thought would have been cool was that Nintendo should have added The Adventure of Link to this. THAT would have been awesome!! Perhaps they'll re-release it as well, I don't know. But, yes, if you're into Zelda quite a bit, or if you just want a fun puzzle-solving, sword-wielding game (and for under $20!!) get this. Not only is it so much fun, but it's nostalgic.
Return to the land of Hyrule... For the first time (2004-06-27)
5
I've grown up with an nes even though im 12. My dad used to play this an super mario brothers all the time and so did i later on. Although i never got to beating this game (got bored after beating level 5), its still very fun to play. The only thing i hated about the game was not the challenge, but when you almost die and your life meter beeping like hell. This is my most favorite zelda game because its the only one where it really doesnt tell you where to go next. What i mean by this is after you beat a temple, someone or something doesnt say anything on the next location but dont worry, each temple you enter says what level it is so you know if your supposed to beat it or not *ex: i beat level 1 an 2 but then i find level 6. I turn back because i never beat levels 3, 4 an 5 to aquire the certain items in those temples in order to get past level 6*. There are also caves containing townsfolk where you buy valuable items, information, or free info and tasks. Now, thats just the underworld part, the overworld is a huge map with areas like forests, mountains and such with monsters, caves, temples (levels), and secrets all over the land and like i said, i like this zelda game the most because you always got to figure out where to go next which can take longer than you think if you dont use and guides or FAQS. And thats more than half of the game; wandering in circles, solving mysteries to get to the next location in temples as well as how to find items like maps, compasses and special weapons in each temple, searching for upgraded items such as swords or boomerangs, finding temples, caves, defeating bosses in temples with each boss having its own stragety where you need to figure out its weakness by using countless items on it. Then after you beat the 8 temples and collect the 8 triforce pieces, you can finally enter ganons lair and save the princess Zelda in this fantasy adventure of endless fun. The differences i noticed from this and the nes version is this has a different audio of the same music (so it sounds alittle weird), the sound affects kinda changed, and the controls can be alittle akward so all in all the NES version is better but the gameplay in this is still exciting all over again and i can only thank Nintendo and every customer who supports it. Thank you, Nintendo. and as for the rest of you zelda and non-zelda fans alike, give this game a whirl, I think you will be in for a surprise.
The classics never die, but the framerate does... (2004-06-24)
4
When Nintendo released this as a freebee for the GCN last year in the Zelda collection I didn't mind at all that the frame rates dips and flickering problems of the old NES edition were still present. It was obvious that the game (which had a significant resolution boost but not much more) was being emulated by the GCN, and had not been really ported. It was free, so I didn't mind. All I needed to do as renew my Nintendo Power subscription, which I intended to do anyway. Now the game has been re released for GBA, once again, emulation, and not a port. I must state first that if you have the GCN Zelda Collection its not worth it to buy the GBA Legend of Zelda. Its fun, and the classic still holds up in its entertainment value even though it's a nearly 20-year-old game. I love Zelda to tears which is why I'm still giving it four stars, however, owning the GCN version and having played the GBA edition (courtesy of a friend who let me borrow it) I can honestly say that I don't think its worth paying the $20 to own this game yet again. If you don't have it definitely get it but be ware... The original Zelda was built on a relatively weak 8-bit console. The GBA is a relatively powerful 32 bit handheld specifically designed to take full advantage of sprite based games. The fact that Nintendo is charging $20 for such an old game but could not be bothered to eliminate the frequent and annoying slowdown really makes me mad. Capcom did it for Mega Man! Why couldn't Nintendo be bothered to do it for Zelda? On the plus side, they did remove the flickering that plagued the original and the GCN emulation. It would have been nice if the frame rate dips were worked out too. It could have been done; shoot it wouldn't have been much work for them to do it for the GCN. The difference is that now you do have to pay for this game, and Nintendo should be ashamed of themselves for not eliminating the frame rate dips, which can and do hinder the game play frequently.
CLASSIC NES's best release. Wish they had included Zelda II (2004-06-15)
4
(Four stars for the rerelease. Five stars for the actual game.)

THE LEGEND OF ZELDA, one of Nintendo's most famous NES games, finally sees a rerelease on Gameboy Advance. People have been waiting a long time for this. The Super Mario series got its update (including a graphic overhaul) over a decade ago on the SNES as SUPER MARIO ALL-STARS, including a brand new (for the American market) game called THE LOST LEVELS. The two NES Zelda games, however, never got rereleased until the Game Cube (!), and on top of that, it was a promotional, free rerelease. All this being said, is the long wait worth it?

Well, sort of. Although it's great to play the old school Zelda without hooking up a working NES, it's rather pricy at twenty dollars and the graphics may very well turn off younger video gamers. Not only that, it's very odd NINTENDO gave Zelda fans four Zelda titles in the ZELDA COLLECTION for free, and here they just released the original without any bonus material or extra features. Nintendo could very easily have included ZELDA II on this cart as well. That being said, THE LEGEND OF ZELDA, of all the classic NES games re-released, is one of the few that justify's its pricetag. The rest could easily have been put in an anthology of classic NES games, instead of bringing each one out separately.

The gameplay of THE LEGEND OF ZELDA sets up the template followed by all subsequent games in the series. (Only the NES sequel has any real amount of deviation from the Zelda formula, bring in more RPG elements into the mix). You play as Link, a hero in green, who has to rescue Zelda from the evil megalomaniac, Gannon. Not to much of a story, but about as good as you got in the mid 1980s. You have to rescue eight pieces of the Triforce, which is a mystical triangle (one of three). These triforce fragments are hidden throughout the world map in various dungeons. Items you get in one dungeon gives you access to other dungeons, and as you progress, you get various upgrades for your sword and pick up new items. After you beat Gannon the first time, then a second quest opens up, with items, dungeons, and shops in entirely different locations. I wish they had released a special edition of SUPER MARIO BROTHERS with the Japanese version of SMB II as a 'second quest." But oh well. Unfortunately, the second quest never really caught on with other games. The Second Quest is harder than the first. To get to the Second Quest at the beginning of the game, put "ZELDA" as your name.

The game itself is very nonlinear, which is what made it such a popular game. There was the incredible depth of adventure that just permeated the entire thing. Released during a time when most games were side-scrollers, this set you in a world where you could explore and find items. There is the now standard item list, where you obtain items and use them to interact with the world about you. There are hidden dungeons that you must find, and you can burn bushes and push rocks, etc. It radically opened the power of the NES console up, and the gaming world would never be the same.

Ironically, though, some may find ZELDA too challenging for this very reason. Bereft of any real narrative, ZELDA doesn't give you any real direction where to go next, save for the infamous, sometimes incomprehensible old men who give you 'clues' on where to go next. If you don't know where you're going, you'll find yourself wondering around a lot, mostly directionless. That's what made the game so popular in the first place, but for modern games it may be off-putting how difficult it is to find some of the dungeons without some internal direction from the game. (As a perfect example, just think how many bombs you would have to use to find the very obscure ninth dungeon on the second quest.) The SNES installment gives you visual indicators on where to bomb, etc; the original ZELDA does not give you visual ques on anything. So unless you know the game well or you have access to walkthroughs, expect a lot of time just trying to figure out where to go next.

The graphics, while looking rather archaic by today's standards, holds up rather well given its age. The sprites are bright and the scenery is colourful. There's only a few instances where you can tell that the screen was squished to adapt to Game Boy Advance's screen, but this isn't very noticeable. The music is a near perfect port too, making this a very faithful recreation of the original. For those old enough to remember the NES glory days, the graphics will bring back a lot of memories; for new gamers, however, they may find it difficult to get over the primitive graphics and into the game itself. Their loss.

Conclusion: One of the few NES CLASSICS worth shelling out twenty bucks for. Still, it's rather puzzling they didn't include anything extra, or even the second NES Zelda game, given they released both ZELDA and ZELDA II, plus the two N64 games, on one spectacular, free collection for GameCube. For those who never played the original Zelda, this will hook you for life. There's no better way to start playing this historic series than the original. For those of us old enough to remember the NES, this is a great game, and a great way to relive very fond memories. Still, if you don't have the Zelda Collection, this is a very worthwhile purchase.

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