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Superpower

Superpower
Amazon AssociatesAmazon Associates

List Price : CDN$ 29.99

Amazon Marketplace : CDN$ 2.99
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Product Details
Platform : No Operating System
Binding : Video Game
EAN : 0625904353504
Manufacturer : Dreamcatcher Interactive
Model : DCI350108
Product Group : Video Games
Release Date : 2002-08-01
UPC : 625904353504
ASIN : B00005YTYF
Customer Reviews
INFO... (2007-06-28)
5
SuperPower is not only a military game. It balances the game around the multiple axes of a country. You must use demography, politics, economy, military, and secret services to achieve your goals. As a player, you will surely be conquered, overthrown or killed if you neglect any of these sectors too much. Conquering the world is much more complicated than taking your military and invading everyone. A truly unique military and geo political simulator which allows the player the ability to decide on how they want to play the game. Built using recent UN and CIA data the player can play as any 1 of 140 nations and strive to solve the real world economic, social and political problems facing that country. From a military standpoint there are up to 4000 unique deployable units which can be used to fight strategic battles anywhere around the globe.The largest database ever assembled for a strategy game, using real-world data The world map is precise to the square kilometer Fight in real-world locations taken from the complete topographical map of the globe Computer-controlled countries are independent entities that actually learn from their actions.
Brilliant Concept but Awful Game! (2004-05-24)
1
.Superpower should be avoided - do not buy it. Despite its quite fascinating concept of geo-political and macro-economic strategy where you lead a nation, Superpower however delivers a quite frustrating and unrealistic game in all of its strategic and tactical aspects. I thus agree with all other critical reviews.

To begin with, the initial set of international relations is always randomic and absurd. Your see your country starting as enemy of various and highly improbable countries in unrealistic fashion (e.g., Mexico versus Switzerland, Tanzania, Mongolia, and Allies with Romenia and Iraq). This leads to invasions and absurd wars (USA being invaded by Bolivia), and so on...

Another quite disappointing topic is that, as a macroeconomist, you can mess with your budget items every week (one week = one turn). In a week, you can move all the resources of your country into scientific research, and wipe out your social or military budget as you please, without any kind of constraint. And you can never see clear results, so you have no way to learn and improve upon your decisions.

Battles are also non-managable. You may see yourself having to lead hundreds of inconsistent military units, which could have been otherwise more intelligently in the game. Likewise, multiple wars are dealt with in matter of weeks...

This leads to another feeling: the game is quite cold and boring; no humans, no action, just numbers and lines crossing the world map, but you just do not see yourself building any project consistently...

On top of all that, Superpower is infested with bugs, which not even the online patch was to fix completely, while the game still keeps all of its inconsistencies and ilogical results.

Superpower is quite randomic, illogical, and frustrating in any criteria, and should be therefore avoided. I, for example, wished I could get my money back.

IS A GREAT BUY (2004-01-17)
4
The game is great for students of the modernworld. You can lead the mighty US or try to stay in power and hold on to Zaire. You can keep a democracy or start a dictatorship. You can sell and buy resources esential for your countries survival. You can keep a powerful army and destroy all rebels that threaten your rule. You can develope nuclear and biological weapons and take on the world.
Great potential, a lot of bugs (2003-11-15)
2
Honestly, if there was a "Superpower II" released I would buy it, but this game has several problems to allow me to enjoy it.

You basically control any nation in the world. Thats right. In the WORLD. I've played as America, China, Japan, New Zealand, Czech Republic, Vietnam, Italy, and Romania. The list of possibilities goes on. You can declare war and have trade between countries. Actions against other countries affects how thats country's friends, allies, or enemies look at you. If you attack a country on friendly terms with a nation you get most of your resources from, you can easily find your nation's economy shut down overnight due to bad relations.

But the game suffers on several points. One is that there is no real way to create a nice alliance or get the alliance to work. For example, a kind of "NATO" exists in that America is alligned with most of western Europe. But if, say, America gets attacked, the other nations can just sit back and say, "Well, sucks to be you!" It would be nice if the nations reacted to what happens to you and if they acted accordingly. The most serious bug with this game comes if you break relations with many important players...or just attack two or three people. All hell breaks loose and you have World War III on your hands. Every one vs. Every one. I'm not kidding.

There's also the problem with transporting troops: its not realistic. Example: Vietnam attacks (and conquers) Bulgaria. Do you see a problem here? If troop transport was made more realistic, the military aspect of this game would be a lot more interesting.

Its sad to see so much potential wasted by so many problems. Hopefully a newer edition might come out that will improve on this and create a better game.

If you get it cheep, then fine, but do not pay full price. (2003-10-22)
2
I got this game a week ago. I was surprised by the fact that a game with such detail, has NO MANUAL. What is up with that? Maybe I got a bum copy, but it was a gift, so I was notall that upset. The game needs a lot of help. The buttons and everything do not have the little pop up things to tell what they do, and in a game like this, the knowledge is everything.First off, I had a heck of a time trying to get the thing installed. It took several attempts, and it couldn't find the EXE file, then it said please install, then it crashed during install, thenit installed, started to load up, then crashed.Also, after starting to play the game, I realized that if I go to the combat screen, and choose to play it myself (rather then have the Quick Result), it would crash, if I won. If I hit Quick Result, it would normally loose (even if I had a large force). If I had 200 Navy Seals attacking 300 common solders, I would loose. But if I watched it close up, my guys would wipe out several times that number. I send in 200 Special Ops to take on 2000 solders in South america, and came out with 170 men left, and a victory. But then it crashes......The game seems to have SOOO much potential, but I am time and time again frustrated by the BUGs, and by poor game help. I like the combat stuff, and this game seems to force you into the politics, but the politics are SOOO detailed that you have to read 100 messages, and figure out what each country is doing to another. Yuo spend an HOUR for one turn and it takes a 100 turns to finish a game.If you get it cheep, then fine, but do not pay full price.
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